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European research: barriers to employment of persons with disabilities

European research: barriers to employment of persons with disabilities

September 6th, 2021 Maurane Populo

The European Digital Learning Network – DLEARN – is a non-profit association aiming to embrace the challenges brought by the digital transformation in terms of digital skills mismatch and digital learning opportunities. The 47% of Europeans is not properly digitally skilled, yet in the near future, 90% of jobs will require some level of digital READ MORE >

GEOLAND – Digital Educational Geoinformatic Methodologies for Monitoring Landscape

GEOLAND – Digital Educational Geoinformatic Methodologies for Monitoring Landscape

September 2nd, 2021 Maurane Populo

“Landscape means an area, as perceived by people, whose character is the result of the action and interaction of natural and/or human factors” (Art.1 of European Landscape Convention (ELC)). Landscape is both a physical reality and the representation that we make of it. It is the face of land with all its natural and anthropological READ MORE >

STEAME GOES HYBRID: Blueprint Guidelines and Policy Recommendations

STEAME GOES HYBRID: Blueprint Guidelines and Policy Recommendations

July 9th, 2021 Maurane Populo

The STEAME GOES HYBRID European project is approved and co-funded by the European Commission under the Erasmus+ KA2 programme, with an implementation period of two years. The STEAME GOES HYBRID project is a continuation of the STEAME project, which started on November 1st, 2019, with the Cyprus Mathematical Society as a coordinator, and will be READ MORE >

A New Age of Educational Credentials: To Learn or Not to Learn, that is a question!

July 6th, 2021 Maurane Populo

Author: Dr Svetlana Belic Malinic, Academic Director at LINK Educational Alliance, Serbia Just like many of you, I followed a linear path in my education: I completed my primary and secondary education, went to university, graduated… But little did I know that the knowledge I had then and the knowledge that I have now would READ MORE >

STEAM4ALL a project that includes ALL students!

STEAM4ALL a project that includes ALL students!

June 30th, 2021 Maurane Populo

It is estimated that 15-30% of current jobs will be processed entirely by technology in the next 5 years. Artificial Intelligence, Machine Learning and Robotics will be able to carry out the most repetitive and automatable tasks independently, allowing individuals to focus on decision-making processes with greater added value, characterized by the enhancement of cognitive READ MORE >