The Internet of things or the IoT, refers to the interconnection between devices, the information they send and receive to one another, like a conversation.
The FREE TO CODE project aims to define digital skills and computer programming as a means of human development that can help adult European prisoners to re-enter society with a resale expe
The digital identity is linked to the information about a person, a company, an association or an object available online. It is mostly referring to a person and its profile.
Vocational education in Europe is struggling with some
major difficulties where one of them is the low-level usage of digital educational
The ANEMELO consortium has released the final version of the Augmented Reality game to be tested in class as the project is approaching its final steps.
Whenever you are surfing a website, shopping online, using the social media and networks, your data are registered and kept: when online or through your devices, you leave a trail of all yo
The past 28th and 29th March, the European Digital Learning Network took part at the 2nd transnational partners meeting of the project “Your Local Guide”.
Your local guide is an Erasmus+ KA2 project whose aim is to train more than 400 seniors with low digital skills to become tourist guides.
Augmented Reality gives the possibility to enhance search experiences by providing engaging and interactive information.
Cyber security refers to
the body of technologies, processes, and practices designed to protect
networks, devices, programs, and data from attack, damage, or unauthorized